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Playing with Sound

3.82

168.64  Lei 198.4  Lei

sau 16864 de puncte. Detalii.

Indisponibil

Cod: BRT9780262018678

An aparitie: 2013

Autor: Karen Collins

Categoria: Mathematics

Editie: cartonata

Editura: MIT University Press Group Ltd

Format: 240 x 159 x 18 mm

Limba: English

Nr. pagini: 200

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An examination of the player's experience of sound in video games and the many ways that players interact with the sonic elements in games.

In Playing with Sound, Karen Collins examines video game sound from the player's perspective. She explores the many ways that players interact with a game's sonic aspects-which include not only music but also sound effects, ambient sound, dialogue, and interface sounds-both within and outside of the game. She investigates the ways that meaning is found, embodied, created, evoked, hacked, remixed, negotiated, and renegotiated by players in the space of interactive sound in games.

Drawing on disciplines that range from film studies and philosophy to psychology and computer science, Collins develops a theory of interactive sound experience that distinguishes between interacting with sound and simply listening without interacting. Her conceptual approach combines practice theory (which focuses on productive and consumptive practices around media) and embodied cognition (which holds that our understanding of the world is shaped by our physical interaction with it).

Collins investigates the multimodal experience of sound, image, and touch in games; the role of interactive sound in creating an emotional experience through immersion and identification with the game character; the ways in which sound acts as a mediator for a variety of performative activities; and embodied interactions with sound beyond the game, including machinima, chip-tunes, circuit bending, and other practices that use elements from games in sonic performances.

Cartea Playing with Sound face parte din categoria Mathematics a librariei online Libris.ro si este scrisa de Karen Collins.
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