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3D Game Environments


178.25  Lei 209.7  Lei

sau 17824 de puncte. Detalii.


Cod: BRT9781138920026

An aparitie: 2017

Autor: Luke Ahearn

Categoria: Programming and Analysis

Editie: necartonata

Editura: Taylor & Francis

Format: 223 x 179 x 17 mm

Limba: English

Nr. pagini: 331

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Transport Gratuit peste 50 de lei
Puncte de fidelitate
30 de Zile Drept de Retur

From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine, Luke Ahearn gives you everything students need to make their own realistic game environments.

Key Features

The entire game world development process; from planning to 3D modeling, UV layout, and creating textures.

Exercises and projects to practice with; each section includes projects to guide you through creating different world genres.

The updated companion website- now includes video tutorials in addition to updated sample textures, shaders, materials, actions, brushes, program demos, plug-ins and all art from the book-all the tools you need in one place.

Cartea 3D Game Environments face parte din categoria Programming and Analysis a librariei online si este scrisa de Luke Ahearn.
Livrarea se face din stocul furnizorului nostru din UK in aproximativ 15 zile lucratoare. Transportul este gratuit prin curier rapid, oriunde in Romania, pentru orice comanda de minimum 50 de lei. Pentru orice solicitare sau informatie suplimentara apelati call center-ul Libris de luni pana vineri intre orele 8-20.

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