headerdesktop pastitarg15apr24

MAI SUNT 00:00:00:00

MAI SUNT

X

headermobile pastitarg15apr24

MAI SUNT 00:00:00:00

MAI SUNT

X

Promotii popup img

Targul Cadourilor de Pasti

-86%, -30%, -50%, -79%

TRANSPORT GRATUIT la peste 75 lei

Comanda acum!

Computer Graphics from Scratch: A Programmer's Introduction to 3D Rendering

Computer Graphics from Scratch: A Programmer's Introduction to 3D Rendering - Gabriel Gambetta

Computer Graphics from Scratch: A Programmer's Introduction to 3D Rendering


Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders.

Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering.

You'll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you'll learn how to create realistic reflections and shadows, and how to render a scene from any point of view.

Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own.
Learn how to:
- Use perspective projection to draw 3D objects on a 2D plane
- Simulate the way rays of light interact with surfaces
- Add mirror-like reflections and cast shadows to objects
- Render a scene from any camera position using clipping planes
- Use flat, Gouraud, and Phong shading to mimic real surface lighting
- Paint texture details onto basic shapes to create realistic-looking objects

Whether you're an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta's simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.

Citeste mai mult

-10%

transport gratuit

PRP: 361.59 Lei

!

Acesta este Pretul Recomandat de Producator. Pretul de vanzare al produsului este afisat mai jos.

325.43Lei

325.43Lei

361.59 Lei

Primesti 325 puncte

Important icon msg

Primesti puncte de fidelitate dupa fiecare comanda! 100 puncte de fidelitate reprezinta 1 leu. Foloseste-le la viitoarele achizitii!

Livrare in 2-4 saptamani

Plaseaza rapid comanda

Important icon msg

Completeaza mai jos numarul tau de telefon

Poti comanda acest produs introducand numarul tau de telefon. Vei fi apelat de un operator Libris.ro in cele mai scurt timp pentru prealuarea datelor necesare.

Descrierea produsului


Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders.

Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering.

You'll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you'll learn how to create realistic reflections and shadows, and how to render a scene from any point of view.

Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own.
Learn how to:
- Use perspective projection to draw 3D objects on a 2D plane
- Simulate the way rays of light interact with surfaces
- Add mirror-like reflections and cast shadows to objects
- Render a scene from any camera position using clipping planes
- Use flat, Gouraud, and Phong shading to mimic real surface lighting
- Paint texture details onto basic shapes to create realistic-looking objects

Whether you're an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta's simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.

Citeste mai mult

De pe acelasi raft

Parerea ta e inspiratie pentru comunitatea Libris!

Acum se comanda

Noi suntem despre carti, si la fel este si

Newsletter-ul nostru.

Aboneaza-te la vestile literare si primesti un cupon de -10% pentru viitoarea ta comanda!

*Reducerea aplicata prin cupon nu se cumuleaza, ci se aplica reducerea cea mai mare.

Ma abonez image one
Ma abonez image one