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Stuck in a Video Game: A Thrilling Adventure Book for Kids Aged 9-12 About Friendship, Courage, and Never Giving Up

De (autor): C.R. Martin

Stuck in a Video Game: A Thrilling Adventure Book for Kids Aged 9-12 About Friendship, Courage, and Never Giving Up - C. R. Martin

Stuck in a Video Game: A Thrilling Adventure Book for Kids Aged 9-12 About Friendship, Courage, and Never Giving Up

De (autor): C.R. Martin

�� What if a video game turned into a real-life adventure?
"Stuck in a Video Game" is a gripping middle-grade novel (ages 9 and up) that plunges readers into a thrilling world where the line between virtual and reality starts to blur.

Ethan is passionate about action-packed adventure games. Nothing excites him more than completing epic quests and exploring new digital worlds. But when a famous game developer visits his school for a special talk, everything changes. Along with his two best friends, Ethan manages to score a private meeting-where they're introduced to a top-secret project that promises an experience beyond their wildest dreams.

�� Space battles, mythical creatures, unexpected trials... The three friends soon realize they've stepped into a game where every choice matters-and mistakes come at a cost. They'll need quick thinking, courage, and the power of friendship to make it out.

�� A story for gamers-and non-gamers alike.
While inspired by the world of video games, this novel was crafted to resonate with a wide audience. It goes beyond gaming lingo to explore universal themes: friendship, acceptance, betrayal, bravery, and perseverance.

�� Perfect for ages 9-13, this fast-paced, emotionally rich story will captivate young readers and reassure parents looking for an adventure that entertains while delivering meaningful values.

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�� What if a video game turned into a real-life adventure?
"Stuck in a Video Game" is a gripping middle-grade novel (ages 9 and up) that plunges readers into a thrilling world where the line between virtual and reality starts to blur.

Ethan is passionate about action-packed adventure games. Nothing excites him more than completing epic quests and exploring new digital worlds. But when a famous game developer visits his school for a special talk, everything changes. Along with his two best friends, Ethan manages to score a private meeting-where they're introduced to a top-secret project that promises an experience beyond their wildest dreams.

�� Space battles, mythical creatures, unexpected trials... The three friends soon realize they've stepped into a game where every choice matters-and mistakes come at a cost. They'll need quick thinking, courage, and the power of friendship to make it out.

�� A story for gamers-and non-gamers alike.
While inspired by the world of video games, this novel was crafted to resonate with a wide audience. It goes beyond gaming lingo to explore universal themes: friendship, acceptance, betrayal, bravery, and perseverance.

�� Perfect for ages 9-13, this fast-paced, emotionally rich story will captivate young readers and reassure parents looking for an adventure that entertains while delivering meaningful values.

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