Teaching Design and Technology Creatively

Teaching Design and Technology Creatively
Providing a wealth of ready-to-use ideas for creative lessons, key topics covered include:
Understanding links between D&T and creativity
Creating a foundation for D&T in the early years
Using objects, books and real-life contexts as imaginative starting points
Developing designerly thinking
Making the most of construction kits
Helping children draw to develop their ideas
Encouraging dialogic talk in D&T to drive learning
Exploring food as a creative resource
Practical approaches to embedding IT and programming in the curriculum
Taking learning outside the classroom.
Teaching Design and Technology Creatively provides practical teaching suggestions to ensure teachers of all levels understand how to teach for creativity. It shows how learning experiences in D&T have the potential to extend children's technological knowledge, and to promote problem-solving and evaluation skills. Drawing on examples from real-world projects, this text is invaluable for all those who wish to engage students in D&T and encourage creative classroom practice.
PRP: 253.78 Lei

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228.40Lei
228.40Lei
253.78 LeiIndisponibil
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Providing a wealth of ready-to-use ideas for creative lessons, key topics covered include:
Understanding links between D&T and creativity
Creating a foundation for D&T in the early years
Using objects, books and real-life contexts as imaginative starting points
Developing designerly thinking
Making the most of construction kits
Helping children draw to develop their ideas
Encouraging dialogic talk in D&T to drive learning
Exploring food as a creative resource
Practical approaches to embedding IT and programming in the curriculum
Taking learning outside the classroom.
Teaching Design and Technology Creatively provides practical teaching suggestions to ensure teachers of all levels understand how to teach for creativity. It shows how learning experiences in D&T have the potential to extend children's technological knowledge, and to promote problem-solving and evaluation skills. Drawing on examples from real-world projects, this text is invaluable for all those who wish to engage students in D&T and encourage creative classroom practice.
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